'use strict'
Object.defineProperty(exports, '__esModule', { value: true })
exports.touch = void 0
var MIN_DISTANCE = 10
function getDirection(x, y) {
  if (x > y && x > MIN_DISTANCE) {
    return 'horizontal'
  }
  if (y > x && y > MIN_DISTANCE) {
    return 'vertical'
  }
  return ''
}
exports.touch = Behavior({
  methods: {
    resetTouchStatus: function() {
      this.direction = ''
      this.deltaX = 0
      this.deltaY = 0
      this.offsetX = 0
      this.offsetY = 0
    },
    touchStart: function(event) {
      this.resetTouchStatus()
      var touch = event.touches[0]
      this.startX = touch.clientX
      this.startY = touch.clientY
    },
    touchMove: function(event) {
      var touch = event.touches[0]
      this.deltaX = touch.clientX - this.startX
      this.deltaY = touch.clientY - this.startY
      this.offsetX = Math.abs(this.deltaX)
      this.offsetY = Math.abs(this.deltaY)
      this.direction =
        this.direction || getDirection(this.offsetX, this.offsetY)
    }
  }
})
